#pragma once

#include "..\Public\MoviePlayer.h"


class FDefaultGameMoviePlayer : public IGameMoviePlayer
{
	FDefaultGameMoviePlayer() {}
public:
	static TSharedPtr<FDefaultGameMoviePlayer> Get();
	
	/** IGameMoviePlayer Interface */
	virtual void Initialize() override;

private:
//	FDefaultGameMoviePlayer();
	static TSharedPtr<FDefaultGameMoviePlayer> MoviePlayer;
};